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1601. Transport type selection - in Ships and Modules [original thread]
Most dangerous part of flying a BR is landing at the dock in Jita. There seems to be a pause while decloaking even if you have an insta-dock (or maybe I'm doing it wrong). I now fit a substantial passive tank and have survived a couple of gank att...
- by Do Little - at 2015.08.05 21:59:32
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1602. Rolling the dice? - in EVE General Discussion [original thread]
You can't win if you don't play. 15 years ago Eve was a huge gamble - that paid off and is making enough money to fund investments in the development of new products. The success rate for new products is not that great but it doesn't take many win...
- by Do Little - at 2015.08.05 21:29:49
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1603. Remap topic - in EVE New Citizens Q&A [original thread]
You can speed up training your core engineering, and the science/production/reprocessing skills you will need for industry by remapping to intelligence/memory - basically that means maximum points to intelligence and all remaining mappable points ...
- by Do Little - at 2015.08.05 21:04:02
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1604. Help with null sec ratting kinda low sp - in Ships and Modules [original thread]
The character you linked has all the prerequisites to fly a Loki except Minmatar Cruiser V and that is the path I recommend. Minmatar heavy assault cruisers would do the job but are a longer train.
- by Do Little - at 2015.08.04 20:57:42
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1605. 7-day protection protocol - in Player Features and Ideas Discussion [original thread]
There are already rules against ganking in starter systems: https://wiki.eveonline.com/en/wiki/Rookie_Systems
Once you leave the nest you are fair game. Getting killed is part of the game and implies no malice - the ganker will often replace y...
- by Do Little - at 2015.08.04 08:08:45
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1606. City of Heroes??? - in Ships and Modules [original thread]
As a Gallente character, your progression for drone boats will be Tristan, Algos, Vexor, Myrmadon and Dominix. The Myrm and Domi can both fit dual armor repair for an awesome tank. If you want to spend a bit more, the Navy Vexor and Navy Dominix a...
- by Do Little - at 2015.08.04 07:48:58
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1607. Make mastery levels include ship skill - in Player Features and Ideas Discussion [original thread]
Mastery is a collection of generic certificates that may apply to many hulls. Core Spaceship Operation certificate will be specified for any hull. You can see which certificates you hold by looking at the skills tab on your character sheet. Not ch...
- by Do Little - at 2015.08.03 22:22:03
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1608. Help with Ice Mining cycle - in Science and Industry [original thread]
Do you have Exhumers 5? there is a hull bonus of 2% reduction in ice harvester duration per level. Unless you want to be the preferred target when CODE visits your ice field (and they will - there aren't that many of them) you will fly a Skiff an...
- by Do Little - at 2015.08.03 21:57:44
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1609. Nestor blueprint question - in EVE New Citizens Q&A [original thread]
The loyalty store will only show stuff you can afford by default. You can change it to show all and will see what is required to buy the blueprints. Astero is 30K lp and 15 million isk, Stratios 120K lp and 30 million isk, Nestor 600K lp and 150 m...
- by Do Little - at 2015.08.03 21:31:33
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1610. Why is it like this? - in EVE General Discussion [original thread]
A lot of people like high-sec the way it is. Given that 70% of players choose to spend most if not all of their time here, CCP must be doing something right. Every time I hear someone complain about high-sec - it always seems to be that life is to...
- by Do Little - at 2015.08.03 21:08:09
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1611. Venture fitting for beginner mining - in EVE New Citizens Q&A [original thread]
Every starter system has anomalies called asteroid belt remnants that can be found using your probe scanner. These are specifically designed for Venture mining by new players. Use the free venture and fittings received in the career missions. Ther...
- by Do Little - at 2015.08.03 20:21:42
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1612. Seeking advice, multi-time returning n00b, just short of 3m SP - in EVE New Citizens Q&A [original thread]
Run the SOE Epic Arc if you haven't already done so http://wiki.eveuniversity.org/The_Blood-Stained_Stars
Look for a corp that fits your play style - there are a lot of "real life first" corporations - check the ads in the recruitment section ...
- by Do Little - at 2015.08.03 20:07:07
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1613. A Serious Discussion Around ECM - in Ships and Modules [original thread]
EW is a double-edged sword. There is no reason why you can't bring a Celestis to damp my Blackbird. Fights should be combined arms and make effective use of force multipliers. EW also gives newer players a role where they can make a difference on ...
- by Do Little - at 2015.08.03 12:33:11
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1614. [Future] Module Tiericide GÇô Shield Rechargers and Others - in Player Features and Ideas Discussion [original thread]
I use passive shield tanking for PVE and have been following this thread with interest. I like the changes to the Meta variants of the power relays - a clear choice between CPU and capacitor and a meaningful difference. I do not like the change t...
- by Do Little - at 2015.08.03 10:48:50
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1615. BPO / BPC base industrial cost - in Science and Industry [original thread]
Ok. Understand the issue. I think you'll find what you're looking for here: https://www.fuzzwork.co.uk/blueprint/
- by Do Little - at 2015.08.02 11:24:28
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1616. BPO / BPC base industrial cost - in Science and Industry [original thread]
Not sure I understand the issue but - if I pick a random blueprint from the regional market and view in industry it will show me the bill of materials and expected cost along with the estimated selling price. I will only get the base NPC price for...
- by Do Little - at 2015.08.01 19:03:53
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1617. TIII Dessie production - all is clearly NOT created equal - in Science and Industry [original thread]
In Eve, as in real life, there will be things you want to do that are out of reach - perhaps you need more skill or more wealth. We set goals, work to achieve them and then set new goals. Eve isn't easy and that's why most of us keep playing. Eve...
- by Do Little - at 2015.08.01 09:45:41
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1618. What is better for PVE content? - in Ships and Modules [original thread]
I don't think it should be a question of which is best - that will be a moving target - but which do you enjoy. I trained missiles and drones which led me to a Rattlesnake for my mission ship but it never really felt comfortable. A few months ago ...
- by Do Little - at 2015.07.31 23:00:15
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1619. Show skills effecting mods - in Player Features and Ideas Discussion [original thread]
3rd party fitting tool EFT can already do this. Simply fit the module, right click and change affecting skill - you can see what skills affect the module and the impact training another level will have. I believe PYFA also includes this feature bu...
- by Do Little - at 2015.07.31 17:32:30
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1620. What is better for PVE content? - in Ships and Modules [original thread]
You will likely have capacitor issues using the Abaddon in PVE since it has no cap bonus. Apocalypse is a better choice. Other options to consider would be the Navy battleships or the Nightmare - which is half the price it was at the beginning of ...
- by Do Little - at 2015.07.31 17:16:07
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